The method used by Blizzard to specify your character's abilities in Diablo 4 Gold is a blend of the style of the studio's Diablo 2 and Diablo 3. The executive producer and head of the Diablo franchise Rod Fergusson put it, "Diablo 2 felt like you were locked into the game; you were able to switch your specs one time per difficulty. In D3, you kind of changed your character like you would change your clothes. Everything was gear-based as opposed to skill-based."Fergusson added, "I think the fact that we have skills on the equipment [in Diablo 4] is really nice for experimentation -- as a sorceress I [might] get Blizzard [on a pair of boots] three levels before I should and I can try Blizzard to see if I actually want it."
Director of the game Joe Shely told Polygon in an interview at a roundtable the idea of "having your character feel like a compilation of choices that you've made leads to interesting choices, or intriguing opportunities."Shely declared"The Diablo staff is cognizant that game players especially in the beginning, don't have an understanding of the character's set of abilities. Players are likely to want to play around.
"When you take a look at our respec systems" Shely said, "which are applicable to both the skill tree and Paragon to later levels which is our ultimate progression system, we've focused on approaching it in a way which makes you feel that choosing a path is crucial and that your character is different from everyone others, and that you're able to have plenty of room to play out.
"You've gained the capability to respec point by point. It's easy to despend a single point and spend it on the other item and as you move higher into levels, the price goes up to make those choices more thought-out. Of course, it is possible to change the entire tree at once if are looking to rebuild it from the start."
Fergusson noted that as players progress and deeper into their character "the in-game currency cost to respect increases until you get to the point that you've reached the level of a 90 Barbarian and instead of altering my character, it's best to roll a fresh Barbarian and start all over."
Diablo Immortal will soon receive its second major update on December 14th. This update, titled Terror's Tide, brings tons of new content into the game, notably the very first post-launch zones, called Stormpoint. The zone will introduce a new primary quest, new bosses and cheap Diablo IV Gold monsters to Diablo Immortal. This is content that will ensure that players will be working hard.