This is especially true in-game modes with only two or three FC 24 Coins players per team since the goal is nothing more than a small opening where only grounded balls can enter. This makes it important to keep shots grounded at all times so that the chances of it getting converted into a goal are higher.
Given the small play area of most Volta games, it's only a given that most players would want to dribble around and make short, concise passes to break down the opposition. This is where players need to get the upper hand and try to intercept as many passes as possible.
Quickly nabbing the ball is a beneficial situation in any football game, but this is especially imperative in Volta mode. By quickly turning over possession in the player's favor, they can take their opponent by surprise and unleash a lethal counterattack with deadly results!
Of course, players aren't the only person who can intercept the opposition's pass and leave them in a tight spot. The same can happen to the player, leading them to frantically defend at a moment's notice so that they don't concede a cheap and frustrating goal.
The best solution to prevent this issue would be to negate the possibility of their passes being intercepted at all. As long as both the player's players are on opposing ends of the play area, they should lob and chip their passes so that they don't get caught by a wayward foot that's planted by the opposition.
While there's no denying the fact that defending is one of the crucial aspects of Volta, keep in mind that Volta modes are generally very high-scoring cheap EAFC 24 Coins games where most people would want to make their offense as efficient as possible. This is why players need great finishers in their team who can convert most chances with ease.